Showing posts with label 40k 7th Edition. Show all posts
Showing posts with label 40k 7th Edition. Show all posts

Tuesday, 26 May 2015

New Space Marine sprues sighted

Anything but Ones has posted some new pictures taken from White Dwarf of new Space Marine sprues




Now it appears from these images that there will be at least 3 chapters getting upgrade sprues to supposedly modify a core plastic kit to represent loyalist chapters, as the above Ultramarines, Imperial Fists, and Dark Angels elude to.

Question remains, how will they be packaged? It will be interesting to see if they make kits that include the new frames or package them separate. One could speculate that this has been a reaction to chapterhouse legal stuff.

Wednesday, 15 April 2015

Craftworld Eldar are back


The question remains, is this a full replacement Codex or a supplement Codex to sit alongside...


New Farseer/Warlock/Autach jetbike kit. Looks almost the same as the old one except the stance of the rider is leaning forward like their Dark Eldar bretheren


New Autarch on foot (wings)


New Jetbike squadron. Aparently there will also be Shining Spears released in Finecast. Nobody is talking yet wether they will be the old models re-released or an upgrade to suit the new forward leaning jetbikes
 

Limited edition Codex

Tuesday, 4 November 2014

A Weekend of Conquest

So my 40 days of 40k culminated in attending the South Islands main 40k event of the year, Conquest, in Christchurch. This years event attracted a field of 40 players from the 140 odd attending the multi-system weekend. This would be my first 40k tournament since 5th edition.



Sentinels of Terra, in all their glory!

My list consisted of a Fellblade, Sicarn with heavy bolter sponsons, Whirlwind Scorpius with Venteran of Keylek campaign, a Fire Raptor with Autocannon turrets, 2 10 marine Tactical squads with melta, combi-melta in drop pod, 1 10 marine Sternguard squad in drop pod, and a Master of the forge with 2 servitors.



Played Daryl first with his zombie hoard and C'tan mix. Ended up putting 22 wounds on the C'tan only for him to ward save 21 of them... He had gone first so the last turn was mine to steal the objectives and gain a win taking both primary and secondary objectives 7-2


Josh was up next with his Deathwing terminators. He deep struck them all in my side first turn. The Fellblade turn its attention to one squad taking a large tool only to be assaulted by josh turn 2 with his Warlord and escort, however when the Fellbade exploded, ony resulting in a st2 hit on the unit, I still managed to cause 2 wounds to his Warlord killing him! I spent the rest of the game running off with the relic throwing combat squads between me and the terminators eventually tableing my opponent. Josh was the only person to kill the Fellblade at the tournament. 9-2


JD had a hoard of Orks which suited my template numbers well. I had first turn taking big chunks out of his hoard. I put my drop pods on objectives early and managed to maintain the dominance. A last turn push by JD to contest some failed giving me both primary and secondary objectives. The Fire Raptor took a huge toll on his light vehicles. 9-1


Tim Adams and his very nicely painted space puppies where next up (ooooh do I hate space puppies!). Tim decided early on to ignore the Fellblade, which probably cost him the game. Got a good hit off with the Scorpios Whirlwind on his wolf riders, a cheeky shot from the Fellblade's accelerator cannon killed his Achilles, and terrible luck with his drop pods didn't help. I even managed to 1 shot overwatch a charge from his dread with a tactical marine using his melta gun... 9-1 win


Final round, and I unexpectedly find myself table 2 and within 3 points of the top. Karn's Eldar did not fair any better than the rest. Poison from the Sternguard help clean out the Avatar and Wraith Knight, Scorpios Whirlwind got 4 hits on a Nightweaver, and then proceeded to roll 4 's for pen before dieing to combined firepower of the war walkers. The Fire Raptor almost went down in flames after getting a  immobilized result from being shot by the Eldar flier, but then the Fellblade exacted revenge by snapfiring a quad lascannon and exploding it mid air. 9-2

So a rather eventful weekend after staying up to 4am Friday night painting everything in preparation. After only 2 games of 7th before the tournament I managed to come first place to my surprise. I boil it down to all the ruthless WHFB tournaments preparing me! 
Thanks to Wes for taking the time to run a great event and to all my opponents for 5 good games.

Tuesday, 8 July 2014

Confirmation of new 40k starter set... Sort of...

So further pictures have been leaked from this weeks White Dwarf, and they confirm the contents of the new "sorta" starter set...


So the new boxed set coming out this month is a campaign box containing a range of existing models, plus two new named characters.


Oh yeah, and a mini rulebook!


 So in a new move from Games Workshop, we have a hybrid campaign box with core rules. Its not a new starter set, but its not just a campaign box, its both. 

I am currently hearing that we can expect more of these types of releases, where we get a campaign set which builds (this campaign is a 3 part set) into a new starter set, support two or more armies. Where models included will generally be existing range, the sets will introduce new characters and potentially be limited releases.



Sunday, 29 June 2014

Warboss Gruk Face Ripper spotted


Apparently this is Warboss Gruk Face Ripper, in what could be the first time Games Workshop has released a miniature specifically for a Supplement Codex...

Thanks to the Mexican Ork for the picture

Friday, 30 May 2014

Mega Nobz in plain sight


To the left and right of the new Gorkanaut (or is that Morkanaut?) 
Now that we have solid confirmation of Mega Nobz, what other rumours will come true?

Thursday, 22 May 2014

New Psychic Powers leaked










Over on 40k Daemons someone has got their hands on a set of the new psychic powers a few days early.

Enter the new 40k Magic phase. It appears that Games Workshop have taken 8 editions of knowledge and experience and adapted the solid Fantasy Magic phase for 40k. With each power having a casting value (1, 2, or 3) required to cast, and dice generated by rolling a D6 and adding the number of mastery levels in your army to the total. 

From what is known, you are required to roll a number of 4+'s equal to or greater than the casting value of each power. This is a small deviation from WHFB and may just be a strong indication of what we will see when 7tth edition lands (rumoured to be September this year).

Dispelling is done similarly to casting but require 6+ to be rolled on each dice, and the number of 6+'s must be equal to or greater than the 4+'s rolled to cast it. There are rumoured modifiers to these rolls like psychic hoods etc that give +1 for the rolls.

It appears the similarities between the two systems are ever increasing. Can't complain, the mechanics of WHFB have always been superior, and moving 40k closer to them can only improve the game.



New 40k Ork codex?


What do we have here. Is it just a picture of the Ork fluff section in the new 40k rulebook? or is this the new codex for Orks? We have many rumours of Orks being just around the corner...

Wednesday, 14 May 2014

40K's new magic phase

As sure as anything, 40k rules are slowly being pushed closer to WHFB rules. Its hard to argue really, when you have a far superior rule set and game (WHFB) and a substandard set of rules (40K).

6th edition seen some large sweeping changes bringing the ugly duckling that is 40k towards WHFB such as random charge moves, and USR's. 

And now 40k gets a magic phase complete with random power dice generation, irresistible force, dispelling attempts and miscasts...




I cant wait for the anguish over new rules such as "always wound on a 6" (conjecture on my part)

Monday, 12 May 2014

Jervis Johnson talks 7th edition 40K

GW has uploaded this video as a pre-cursor to the new 7th edition 40k that will be released (pre-order) this Saturday 


So apparently when the community asks (cries) for more BALANCE in the game, Games Workshop decides to ignore this and make the game more unbalanced.

Call me cynical, but all this sounds like to me is a way for them to sell as much as they can of the latest flavour of the month. 

Lazy rules righting? Too early to call?

I hope I am pleasantly surprised...

Tuesday, 29 April 2014

Dawn of a new era?


The big news circulating at the moment is the current 6th edition 40k rulebook is now listed as "no longer available" on the Games Workshop Website. The talk is that this is a prelude to the re-release or 7th edition of 40k. This would mark an unusual move for Games Workshop as to my knowledge, they have never recycled an edition so quickly. 

In what was meant to be a new release year for WHFB 9th edition, hopes where dashed with the statement from the (now defunct) Games Workshop Digital Editions Facebook page when the iBooks version of 8th edition WHFB was released, stating that they would not release a digital book if it only had 6 months life left in it. And in more recent events, Games Workshop released the ebook version of 8th edition WHFB which went largely unnoticed.


Reports are coming in that Games Workshop stores have been requested to send back their copies of 6th edition 40k (unconfirmed), and local/independent stores have received a new stockist sheet with a large turnover of current/existing stock lines.

As far as the rumour front goes on what we can expect if this pans out, a new 7th (6.5?) edition box set will incorporate Blood Angels and Orks in the core set. As far as rules changes goes expect to see the integration of a lot of the peripheral rules and for another push to harmonise rules more in line with WHFB. 

Rumours have gone as far as saying random charges will be removed (unlikely) and force organisation will have percentage caps introduced (likely). One thing for sure is if this does all pan out to be true, the loudest 1% will scream bloody murder to money grab much the the amusement of the other 99%. I for one will be interested to see if they can clean up the current mess that is 40k.