2400 Pts - Tomb Kings Army
Tomb Prince, Great Weapon, Armour of Silvered Steel, Dragonbane Gem, General
Liche High Priest, Level 4 Upgrade, Dispel Scroll, Lore of Nehekhara, Hierophant
Liche Priest, Lore of Death
3
Skeleton Chariot
5
Skeleton Horse Archers
5
Skeleton Horse Archers
5
Skeleton Horse Archers
18
Skeleton Archers, Musician
10
Skeleton Archers
10
Skeleton Archers
8
Ushabti, Great Bows, Standard Bearer
38
Tomb Guard, Tomb Captain, Standard
Bearer
3
Sepulchral Stalkers
2 Screaming Skull Catapults
Casket of Souls
So a small variation from last outing. I have dropped the scroll of shielding, as it had almost no effect in the last tournament, and the second casket of souls has now been replaced with 3 sepultural stalkers. It will be my first outing with these in a competitive environment. I have had some fun in casual games popping up and taking out small cavalry units and war machines, and I see them as another tool to combat the prevalence of high armoured units that Tomb Kings traditionally struggle to deal with.
With 30 people confirmed there should be plenty of competition on hand and a podium would see me net some good points for RHQ rankings. I had a total bomb last year being 20-0 by Basil with my (Savage) Orcs and (Night) Goblins and finishing eleventh overall. Heres hoping for a better performance this time around! Hopefully the dice Gods of Nehekhara will be smiling upon my legion this weekend...
Hi!! Enjoying your blogg imense!!
ReplyDeleteI really like the list and Im about to attend a tournament myselfe in two weeks. I aswell is going to ahve a base of Bowshabti and Scatterpults, thats about the same as you.
Well to my question, if you were to make the same type of list but att 2000pts, how would it look?
//Tobbe
Hey Tobias. I would probably drop the chariots, Stalkers and the Death mage at 2k. I think the other parts are more critical to make the army work
DeleteHmm, while waiting for your battle reports I can only wonder: does the lack of musicians ever screw you? Especially for Tomb Guards - a large unit like that might need to swift reform and move on up.
ReplyDeleteAnd that level 1 with Death - why exactly? What does he bring to the army?
Thanks!
In the past it has, but the occasion is rare. When it does happen, it tends to be when I overextend. The small 10 man archer units dont really need them as they can wheel most of the time to counter threats.
DeleteThe level one brings opportunity to assassinate important characters using spirit leach, or just draw out dispel dice so you can ensure you get through smiting etc. I have found it effective enough in the past
At Leadership 8 its a bit of a stretch isn't it? But it can work I guess - there's always the threat.
DeleteOr even nuking down one of those low leadership models - like Terrorgheists, Mangler squigs, etc..
Its leadership 9. Unmodified Leadership is the highest leadership in the unit, which is the Tomb Prince, as per the Rulebook FAQ made in v1.5. Its a threat that forces people to use up dispel dice or risk loosing a valuable character. As you mentioned it is also good to use as a magic missile.
Delete